Hadoken
qcf punch
EX · Hold punch to change effect
Shouoken
dpf punch
EX
Shunpukyaku
qcb kick
EX · Armor Break
-- Shunpurenkyaku
During MK or HK Shunpukyaku > kick
Airborne Shunpukyaku
(in air) qcb kick
EX
Sakura Otoshi
qcf kick
EX · Press punch up to three times after hit for follow-up
Hadosho
qcb punch
EX
Okakyaku
(during upforward jump) qcf kick
EX · Divekick
Sakura Fubuki
ppp
Consumes from 1/2 to a full S.C. Gauge · Follow-up on block with punch or kick
Haru Ichiban
qcb qcb kick
Armor Break
I. Haru Ranman
qcb qcb kkk
Armor Break
II. Shinku Hadoken
qcf qcf ppp
II. Shinku Tengyo Hadoken
qcf qcf kkk
Sailot Shot
forward (or neutral position) + lp + lk
Choba Throw
back + lp + lk
Flower Kick
forward + mk
Overhead
Pendulum Upper
back + hp