Grappling
qcf punch
Command grab
Sky High Tornedo
qcf pp
Command grab · Consumes 1/2 S.C. Gauge
Wheel Kick
qcb kick
EX · Armor Break
Falling Sky
dpf punch
EX · Anti-air grab
Tornado Throw
hcb punch
EX · Command grab
Shoulder Tackle
qcf kick
EX · Armor Break added on EX and fully charged Shoulder Tackle · Hold kick to charge, cancel with punch
Heartless
qcf qcf punch
Armor Break
I. Soulless
qcf qcf ppp
Armor Break
II. Breathless
qcf qcf kkk
Command Grab · Hold kicks to change timing, cancel with punch or down, down
Drop Throw
forward (or neutral position) + lp + lk
Pincer Throw
back + lp + lk
Side Kick
downforward + mk
Back Hand Knuckle
forward + mp
Over Hand Hook
forward + hp
Palm Drop
(in air) down + hp
Marseilles Roll
(during knockdown recovery) forward + kick
Target Combo 1
Close lp > lp
Target Combo 2
Close mp > mp
Target Combo 3
Close hp > hp